Inspiration needed
Can anyone think of interesting tasks/problems to throw at an RPG party?
Imagine a world a bit like Narnia and a party of real people from our world.
This is not a campaign where I can toss regular wandering monsters at the players to keep them occupied - the land simply isn't that hostile.
The long-term campaign has a political objective, but they need short-term encounters to make life interesting.
Imagine a group that includes one scout leader (a competent Jack of all trades), a Royal Marine Reservist (a supply/logistics expert), a 14 year old girl and a martial arts expert. Add two infant harpies for good measure.
They can cope with low level combat, but I don't want scenarios where they're attacked by wolves/bears/etc.
I'd prefer puzzles, or things that they need to build/fix.
They're currently travelling with a group of actors and helping out with the show.
Magic is extremely rare, apart from the existence of creatures like centaurs and dryads.
The party tend to be good at helping people they meet on the way.
Cultural/logisitical/imaginative problems (and the occasional bit of non-fatal combat) are what I need.
Ideas?
Imagine a world a bit like Narnia and a party of real people from our world.
This is not a campaign where I can toss regular wandering monsters at the players to keep them occupied - the land simply isn't that hostile.
The long-term campaign has a political objective, but they need short-term encounters to make life interesting.
Imagine a group that includes one scout leader (a competent Jack of all trades), a Royal Marine Reservist (a supply/logistics expert), a 14 year old girl and a martial arts expert. Add two infant harpies for good measure.
They can cope with low level combat, but I don't want scenarios where they're attacked by wolves/bears/etc.
I'd prefer puzzles, or things that they need to build/fix.
They're currently travelling with a group of actors and helping out with the show.
Magic is extremely rare, apart from the existence of creatures like centaurs and dryads.
The party tend to be good at helping people they meet on the way.
Cultural/logisitical/imaginative problems (and the occasional bit of non-fatal combat) are what I need.
Ideas?
